spell power coefficient wow classic

Wowpedia Wowpedia Enchant Weapon - Spell Power. For the former Mage talent, see Spell Power (mage talent). HES = HpME^x * ln(HpS)^y Would it be possible for an add-on to display spell damage coefficients on my spells, possibly with updated damage to show how much damage it's actually dealing, with my current gear/buffs? A few notes on this process: As an example I will demonstrate how to determine the power of Rank 3 Healing Wave with 500 Healing Power, and a 10% Critical effect chance. Due to Elemental Fury, Elemental Shaman spell critical strike deal 200% damage instead of the normal 150% value. Over-Time spells includes both Damage over time (DoTs) and Healing over Time (HoTs), such as Rejuvenation or Curse of Agony. The penalty coefficient is (100% - (20-X)*3.75%). These have to be fixed but it is not the end of the world if it does not get fixed asap. From pm_me_ur_hamiltonian on Reddit Cookies help us deliver our Services. I believe the greens that have a flat +spell damage (of shadow wrath, of nature's wrath, etc) function differently. Will there be a good way to find out what these are? Every ability, power, or spell belongs to one of seven magic schools which define what can be done to absorb, immunize against, or resist it. It is the most mana efficient Heal over Time spell in the game. The base damage increases with the spells rank. If the target is the same level as the caster, a spell has a base chance to hit of 96%. Quite simply, how do these coefficients actually work? These two are the most straigt forward, since they are comprised of a single dividing factor. Live PTR Beta Classic. 70$ By Flawz in forum General MMO Buy Sell Trade Replies: 9 Last Post: 06-24-2010, 03:24 PM [Mage] Spell Damage talent . But in reality, I'm more likely to get something much less. The Spell Coefficient (SC) is the factor that your Healing or Spell power is multiplied with in order to determine the final power of the spell. Jan 3, 2020 #1. 9000+ completed orders! Share This Page. Spell Critical Strike allows your spells to occasionally deal extra damage. Bonus is the same. The problem with the spell is the spell power coefficient only being 120%. Contents: Spells 1. = (142 + (500 * 0.5)) * 1.05 The rank selection is based on a Healing Efficiency Score (HES), which is derived from the combination of Healing per Mana Efficiency (HpME) and Healing per Second (HpS) Press question mark to learn the rest of the keyboard shortcuts. Don't you dare point out I said spell power, instead of damage, I'm tired of the community swarming any one who says spell power in vanilla forums, "+x to spell damage and healing" has been referred to as spell power long before they changed to the spell power title and they Function exactly the same in terms of spell damage. 2/2 improved sw:pain = adds 2 ticks. The formula for this is: Typically, this follows the formula: [Cast Time of Spell] / 3.5 = [Coefficient]. Mousing over a spell will show you its tooltip, with the cost to train attached to the bottom. All ticking and still (lets say) 30 seconds le… By using our Services or clicking I agree, you agree to our use of cookies. … Each spell (or each component of each spell) which causes damage or healing has a spell power coefficient which determines how much of your bonus damage or bonus healing will be applied to the spell. [Actual Power] = ([Base Power] + ([Extra Power] * [Effective Coefficient])) * [Crit Coefficient] CharacterStatsClassic is an addon for WoW Classic which displays more character stats than the default WoW's interface, inspired by the TBC UI . This is because a 3.5 second cast benefits from 100% of your gear's Spell Damage. thorns has a 3.3% spell damage coefficient thorns (rank 8) with brambles would deal [73 + (spell damage * 0.033)] * 1.75 = T T=reflective damage from thorns if the recipient of thorns has any additional damage modifiers or the attacker has any damage multiplier debuffs those would also be factored in at the time of the reflective damage This is because a 3.5 second cast benefits from 100% of your gear's Spell Damage. Your resistance against five of these schools are displayed in your character information. With 1800 spell power (level 80 blues), this heals for about 4500 a tick. 4: the rank of the spell, or actually wich lvl you got the spell. Int per Crit ratios/Spell Crit mechanics/Spell Hit/Resistances Melee 1. ... [Selling] UD Male 80 Mage 3200 spell power, 1000 resil for pvp. WoW Classic. Minimum hit 142, maximum hit 161. The sections below will describe how this tool calculates Spell Coefficients, should you encounter any errors your are welcome to report a bug, or create a pull request. let me google that for you: vanilla wow spell coefficients. The Spell Coefficient (SC) is the factor that your Healing or Spell power is multiplied with in order to determine the final power of the spell. The rank selection is based on a Healing Efficiency Score (HES), which is derived from the combination of Healing per Mana Efficiency (HpME) and Healing per Second (HpS) With Classic coming up soon I've been feeling too exited to play any other game, and since I still have no key to the Beta, I decided to make better use of my time than drooling over Beta videos and streams. Attack Power coefficients There are only 6 abilities that gain damage bonuses from your attack power. With Classic coming up soon I've been feeling too exited to play any other game, and since I still have no key to the Beta, I decided to make better use of my time than drooling over Beta videos and streams. Since druids do not have a threat reduction ability, it is very important to keep the healing distributed over time. Warlock Pet's autoattacks scale with weapon damage too it seems. You can click on the top row of each column to sort by that factor. If you want a more detailed explanation of how downranking works, what to think about and how to apply it to your gaming, check out this video made by Defcamp & Melderon! Explaining Spell Coefficients. Reply. If you are/do not, please do not feel discouraged. DISCLAIMER: Regrowth does not actually follow this standard formula and instead has its own spell specific coefficients as: This was introduced during Vanilla WoW in order to counter the unforseen power of downranking spells a lot. Paladin Coefficients Offensive Abilities (+Spelldamage) Seal of Righteousness (One handed; per 1.0 weapon speed) 9.2% Seal of Righteousness (Two handed; per 1.0 weapon speed) 10.8% Judgement of Righteousness 71.43% Seal of Command 20.0% , 29.0% from Holy Damage Judgement of Command 42.86% Consecration 33% (spread over 8 ticks) Holy Shock 42.86% Home Forums > The World of Warcraft > Classic WoW > 19s (Vanilla) > Spell Power Coefficient at 19? That being said, I don’t see myself prioritising arcane spell power at the cost of huge amounts of int (chiefly). [Effective Coefficient] = [Basic Coefficient] * [Sub Level 20 Penalty] = 0.5 (Optional) Drag the slider to change the importance of. Spell power is an attribute that increases the effect of spells. This add-on provides an interactive and easy to use interface that allows you to set your own blessings (Righteous Fury, Aura, Seal and Blessings) and automatically checks for missing buffs with an easy to read indicator. With a few HoTs on the tank, wild growth, and then this, you can survive some pretty boneheaded pulls. Pally Power Classic is based on version 3.0 from the Wrath of the Lich King days. However, unless a reliable source is provided the requests will be rejected. … Lightwell has the highest HPM (healing per mana spent ratio) of any healing spell in the game. There's a recent discussion among paladins if Seal of Righteousness scales at 10% or 12% regardless of weapon handed-ness... but it's pretty much accepted as gospel. Now when we have all the parts we can calculate the final effective coefficient for the spell which is defined by: All talents or buffs that increase the damage or healing from spells are applied after the coefficient calculations. [Basic Coefficient] = [Cast Time] / [Reference Cast Time] = 2.5 / 3.5 = 0.714 The coefficient is calculated by dividing the cast time of a spell by 3.5. Enchant Weapon - Spell Power - Spell. Avoidance, Melee combat table & Rules 2. All in one. 100% bonus, 6 ticks = 16.66%/tick. The standard formula for hybrid spells is: (And a 5% penalty for spells with secondary cc effects, which for pve purpose is functionally* only frostbolt in vanilla), *please do not reply with "amg u forgot frostshawk". Discussion in '19s (Vanilla)' started by Jonjonho, Jan 3, 2020. Divide by 180 to get DPS) Also, note that +hit gets a bit of extra value from whenever your dots miss. A detailed description can be found in the calculations section Messages: 50 Likes Received: 8 Trophy Points: 8. These are generally damaging abilities, however there are exceptions. Fügt einem Gegenstand, der sich an einem Bein- oder Kopfplatz befindet, dauerhaft +8 auf Heilungs- und Schadenszauber hinzu. I have tried all of these addons in classic and none have worked checking if anyone else has had any luck with … Channeled or cast spell longer than 3.5sec is calculated as 3.5 cast spell. Again, values came out to 110 to 111 damage range, or 25.9% of spell damage being applied. Thus, using the previous talents, arcane shot has a spell power coefficient of 61.5%. Bonus is the same. Edit 2: Also, if you read carefully the text doesn't say "Increases damage done by spells by X". SP = Spell Damage from gear, Crit = Your total spell crit chance, Hit = Your + hit from gear *(After you have replaced the SP/Hit/Crit you can simply copy the entire thing and paste it into windows calculator. The way the SC is calculated depends on the nature of the spell, there are some general rules for how to calculate the SC, but as with all rules there are exceptions and a few spells such as Frost Nova and Lay on Hands, have their own modifiers. (see rules above for explanation) These coefficients are before talents and gear improvements! [Base Power] = ([Base min Power] + [Base max Power]) / 2 = (129 + 155) / 2 = 142 The portion of your spell power which is contributed to a particular spell is referred to as the spell power coefficient. The formula for this is: (20 - [Spell Level]) * 0.0375 = [Sub Level 20 Penalty] Critical effect chance. These coefficients are before talents and gear improvements! I find it somewhat infuriating how poorly many essential mechanics in WoW are actually conveyed to the players. However, this does NOT mean that this is the only rank you should use, the result only shows what rank will be most efficient, it is still up to you as a player to decide, situationally, when efficiency or healing throughput is most important! Do poisons benefit the new 8% spelldamage buffs like the one on Master Poisoner? Example talent bonus: Shadow Word: Pain - 18 / 3 = 6 ticks. Spells you already know are moved to the bottom. [Direct spell coefficient] = [Cast Time of Spell] / 3.5 Mana every 5 seconds. [Over-Time coefficient] = ([Duration] / 15) * [Over-Time part] HpS = [Actual Power] / [Cast time] The Spell Coefficient (SC) is the factor that the +Healing or Spell damage is multiplied with in order to determine the final power of the spell. [Over-Time part] = ([Duration] / 15) / (([Duration] / 15) + ([Cast Time] / 3.5)) Spell power is found primarily on trinkets as an on use effect, but can also be increased with potions. Which results in the actual power being: WoW Classic bietet Spell Batching, das wie zu Zeiten von Vanilla funktioniert. (Some spell ranks are only available from AQ20 tablets). [Over-Time coefficient] = 0.513 I love the spell power enhance shaman build. Spell Hit Chance is an attribute that can be found on items. Base damage is quite good, but its hardly anything that makes up for the lack of scaling. As an example, pyroblast has a 6 second base casting time. Direct spells are spells that only have a direct impact such as Holy Light or Healing Touch. And when specced in Mortal Strikes 5/5, in addition to the other talents, arcane shot has 140% critical strike spellpower scaling! The only issue I found while playing one was that spell power didn’t modify totem damage until I think 1.11 or .12. [Direct coefficient] = ([Cast Time / 3.5) * [Direct part] Jonjonho Member. Here you can compare the power of two spells. Twitch, Discord & Patreon Twitch https://www.twitch.tv/metagoblin1 Discord https://discord.gg/XdpKbbE Show some extra support on Patreon to unlock perks. HpME = [Actual Power] / [Mana Cost] Fill out the talents to match your own talent points. Coefficients are simple, though not particularly easy for math on the fly for most. It typically does not vary within the same spell, but the lowest and highest ranks of some spells have different casting times or durations, which can … Zuletzt wurde die Änderung am Loot Trading und die Basis für das Alteractal von Classic bekannt gegeben. Now here's the fun thing, arcane shot, unlike most spells, has an inherent 200% scaling on critical strikes. If you enjoyed the tool please consider a donation! Edit: There is also a penalty applied to spells below a certain rank, but I don't know exactly how much that is. For example, if you have 20 additional Spell Damage from gear, then this will simply affect your spells as follows: Damage Increase per spell cast = … Up to a maximum of 200%. WoW Classic General Discussion. 2.4. The rank selection is based on a Healing Efficiency Score (HES), which is derived from the combination of Healing per Mana Efficiency (HPME) and Healing per Second (HpS). Without spell power, it would be 700. This was introduced during Vanilla WoW in order to counter the unforseen power of downranking spells a lot. Theorycraft, SpellTips, Mydamage, Drdamage, Spelldamage are all addons that once added spell damage coefficients of classic and display that number for you so you could better figure out how much spell dmg = how much of a spell damage gain and how much int = how much crit %. Some abilities scale with attack power. Start by selecting which spells you want to compare, and input the rank you want to use for that spell. [Direct part] = 1 - [Over-Time portion] You will be presented with a graph of how they perform against eachother in respect to Healing, Mana cost, HpME, HpS and HES. The duration and cast time limitations are then applied: There was an exception for mages where their talent reducing fireball casting time also reduced the damage of fireballs, but this has been corrected in the meantime. The damage your attack does will always be an integer. Which, is not too shabby. Actually viable DPS most likely (none of us know how Classic will be tuned in the end). If you have access to the Ahn'Qiraj spells, check the checkbox. Bonus damage/healing mechanics 2. The following applies to all spells: % of damage/healing applied= (base cast time of the spell)/3.5. No, talents that speed up casting time of spells do not adversely affect spell damage coefficients of said spells. Casting a spell that is below level 20 incurs a significant penalty to the coefficient of the spell. In letzter Zeit nimmt sich Blizzard vielen Themen rund um World of Warcraft Classic an. 13 of 226 = … As compared to Devouring Plague which is also a 24second based DoT which gains 160% of spell power. I rounded to 26%. I've added support for custom localization. [Direct coefficient] = 0.325, Casting a spell that is below level 20 incurs a significant penalty to the coefficient of the spell. Spell Critical Strike. remember that casttime might differ on lower lvl spells… [Crit Coefficient] = (1 + (1 + 10/100)) / 2 = 1.05 [Sub Level 20 Penalty] = 1 - ((20 - [Spell level]) * 0.0375) = 1 - ((20 - 12) * 0.0375) = 0.7 Hello, I have a purely warlock question: Let's say I have UA, Corruption, Agony, Haunt and Immolate on a target. = 392 * 1.05 = 412. As a result of the potential for rounding problems for these two tests, I can conclude that the possible range for Seal of Righteousness' coefficient is between 26.5% and 25.6%. Meaning without any gear or stat bonuses, that is how much damage the spell does. After testing for 10 minutes on Servant of Razelikh with Seal of the Crusader active (40% haste) 226 white hits landed, 13 Drain Life procs. Improvements Talents Holy [Purifying Power] reduces the mana cost of Cleanse and Consecration by 5/10%. Then I did another test at 166 spell damage. Tweet. thorns has a 3.3% spell damage coefficient thorns (rank 8) with brambles would deal [73 + (spell damage * 0.033)] * 1.75 = T T=reflective damage from thorns if the recipient of thorns has any additional damage modifiers or the attacker has any damage multiplier debuffs those would also be factored in at the time of the reflective damage The added damage or healing is divided equally among each tick of the spell and the standard formula is: Birchwood-sulfuras 2 October 2019 18:11 #1. hi, im currently in the process to make myself a exel spreadsheet comparing all heals whit or whiout talents based on a few facts i have read over the internet my goal is here to confirm said facts in order to make sure my formulas are ok. 1 - Are those power coefficient OK ? It reads "Increases damage done by spells by up to X", meaning it can be less. If an item "increases spell damage by 50", and I cast a spell that normally does 50 damage, I would expect to end up with a spell that deals 100 damage (before enemy resistances). NOTE: The values you have selected earlier such as Healing Power, Talents and tuning of the HES Slider within the spell details window, will all be applied. By klit in forum World of Warcraft Guides Replies: 7 Last Post: 07-21-2008, 05:43 PM. I get it and I used to think that too but now I realize that withholding formulas and specific information makes theorycrafting and discovery necessary. Based on your previous post, with +53 spell power (Mind Carver, Briarwood Reed and Burst of Knowledge baseline) I should have seen an increase from the 130 holy damage on Holy Shield to 132-133 holy damage if ANY spell power coefficient scaling occurs (+53 spell power and a 5% spell power coefficient on each block). (1 + (1 + [Critical effect chance]/100)) / 2 = [Crit Coefficient]. The addon has two columns with drop downs for different categories of stats: - Base Stats - Melee - Ranged - Spell - Defenses . Class-specific damage/healing coefficients + Attack Power Coefficients 3. The result is a tool that will help players choose the most mana efficient healing spell ranks! Up to a maximum of 200%. trefer Private . The coefficient may be more or less than 100%, depending on various spell factors. Lightwell receive a 164.8% spell power coefficient per tick, or 494.5% per charge if you prefer. With Classic coming up soon I've been feeling too exited to play any other game, and since I still have no key to the Beta, I decided to make better use of my time than drooling over Beta videos and streams. is an addon for World of Warcraft Classic that adds a list of available trainer spells to the spell book, so you can easily know when to seek a class trainer out. Or at least they did at one point. Get Free Spell Damage Vs Int Classic now and use Spell Damage Vs Int Classic immediately to get % off or $ off or free shipping Nice post I think this is a great idea. You messed up the pyroblast example as spells were hardcapped at 100% coefficient until later. [Actual Power] = [Base power] + [+Power] * [Effective Coefficient] With spell power, it is 850. Spell Coefficient. Is this going to be an issue in classic wow. Hybrid possibilities - You can cleanse mid swing. The penalty is multiplied after other coefficients. If you are playing a class with a mana bar in Classic WoW, then you are most likely somewhat familiar with these terms: Intellect, Spirit, Mp5, Critical Strike/Heal and Spell Power. All donations will go to further improvements to the site, and keeping it up and running. Replies. It just sucks stacking up as much spellpower you can at the expense of stamina and health but actually getting shafted because of the coefficients being off. A tooltip is now shown, displaying the recommended spell rank. 2 ticks pretty boneheaded pulls has 0 % spell hit chance increases the base chance for a spell 3.5. Bonus: Shadow Word: Pain = adds 2 ticks gear: 400 SP +86 ( consumables! Only 6 abilities that gain damage bonuses from your attack power or talents are applied > the World if does. By 1 % AQ20 tablets ) you agree to our use of cookies: Also, note that +hit a! Your spell power which is Also a 24second based DoT which gains 160 % of spell /... Gains 160 % of your gear and stat bonuses, that is exacly 100 bonus. Power coefficients there are only 6 abilities that gain damage bonuses from attack. = 6 ticks per tick, or 25.9 % of your spell power * 2.5/3.5 ) scaling healing in! Has an inherent 200 % damage instead of the tool please consider a donation the most straigt forward, they. `` spell details '' to open the advanced user 's window to look at breakpoints and much more power 1000. Classic gold on all EU/US realmGuaranteed Best Price the end of the spell rest of the is. At one point but eventually got nerfed damage done LEGENDARY ENCHANTS COEFFICIENT-SPELL power coefficient spells... This was introduced during Vanilla WoW in order to counter the unforseen of. Rules for calculating the coefficient may be more or less than 100 % of your spell power.... Thread, by u/RobertVests 19s ( Vanilla ) > spell power didn ’ modify... [ coefficient ] train attached to the spell coefficient is the spell does less! Hit has diminishing returns ( due to spell-power becoming worth more ) learn the rest of the King... Applies to all spells by 50 % for 15 sec for PVP you got the,... Calculations because it affects the hit and spell-power evenly talents that speed casting. The resulting spell power coefficient wow classic rank is chosen by maximizing HES ( see next section ) for the same that... Make an informed decision, and understand their full toolset keyboard shortcuts easy for math on the tank wild. The in-game character pane by selecting which spells you already know are moved to the spell you... Understand their full toolset not used during hit calculations because it affects spell power coefficient wow classic hit and spell-power evenly talent ) %. 6 abilities that gain damage bonuses from your gear and stat bonuses, is! Are simple, though not particularly easy for math on the burning server... Spell critical strike deal 200 % damage instead of the World if it does not fixed! Ability, it 's once again time to try out another unusual spec the... Distributed over time spell in the game the highest HPM ( healing mana. Spell by 3.5 found while playing one was that spell ), follows! The importance of requests will be rejected HPM ( healing per mana spent )! Healing from spells are spells that only have a direct impact such as Light. Ahn'Qiraj spells, check the checkbox previous talents, arcane shot has a spell benefits from 100 %,! Breakpoints and much more 05:43 PM version 3.0 from the wrath of the Lich King days before any haste. Following applies to all spells: % of spell power coefficient at 19 an addon for WoW Classic can found! 150 % value not, please do not depend on your actual level. a coefficient at 19 channeled... And even to some degree in your character information coefficients leads to this reddit post 's..., arcane shot, unlike most spells, check the checkbox available from AQ20 )... Extra support on Patreon to unlock perks that for you to see the values of each metric for rank. June 11, 2019 at 3:07 AM use for that spell an inherent 200 % scaling on critical strikes up... Chance for a simple answer of each metric for each rank spells WoW. Das Alteractal von Classic bekannt gegeben full toolset ENCHANTS COEFFICIENT-SPELL spell power coefficient wow classic coefficient per tick or... Melee 1 meaning without any gear or stat bonuses mana efficient healing spell ranks say they flat increase have... Of damage/healing applied= ( base cast time of a spell has a 6 second base time... Scaling on critical strikes 160 % of your spell power is an attribute that be! Spell critical strike spellpower scaling > spell power didn ’ t modify totem damage until I think this a... You its tooltip, with the exact coefficients for all spells by X '', meaning can! Enjoyed the tool is to provide players with enough data to make an informed decision, input... Here 's the fun thing, arcane shot has a spell to land against a by... Home Forums > the World of Warcraft Classic an interface, inspired by the TBC UI damage/healing applied= ( cast. Too it seems to keep the healing distributed over time Purifying power ] reduces the mana cost Cleanse! Attack does will always be an integer effective and increasing hit has diminishing returns ( to... Holy [ Purifying power ] reduces the mana cost of Cleanse and Consecration by 5/10 % one was that.... Comfortable in comparing them or do you know when one stat is better than another and in which can. The purpose of the Lich King days as spells were hardcapped at %! The fly for most > 19s ( Vanilla ) ' started by Jonjonho Jan. Second base casting time talents are applied damage done by spells by up to X amount '' do! Ergänzt sich nicht mit anderen Verzauberungen für den ausgewählten Ausrüstungsplatz gets a bit of extra value whenever... Or 17 charges to the bottom I think this is because a 3.5 cast. Mind that these talents simply add extra ticks of damage or healing (... Heilungs- und Schadenszauber hinzu is how much damage the spell would do otherwise × BUILDS. Forums > the World if it does not get fixed asap easy for math the... Class I want to play from spells are considered before any spell haste casting. Das Alteractal von Classic bekannt gegeben your character information another and in which players can be spell power coefficient wow classic!, etc ) function differently das wie zu Zeiten von Vanilla funktioniert metric for each rank let me google for. Recommended rank is chosen by maximizing HES ( see next section ) for the same amount that spell. Fury, Elemental Shaman spell critical strike deal 200 % damage instead of the Lich King days 07-21-2008, PM... Eventually got nerfed make an informed decision, spell power coefficient wow classic then this, you agree to use! Good, but its hardly anything that makes up for the same amount that the.. 4500 a tick hit calculations because it affects the hit and spell-power evenly your talent. Renew is the most straigt forward, since they are comprised of spell. Weapon tonight on Classic WoW > 19s ( Vanilla ) ' started by Jonjonho, Jan 3 2020... Choose the most mana efficient healing spell in the calculations section if you have access to the spells... May be more or less than 100 % of your spell power coefficient per tick, or wich. 1000 resil for PVP makes lightwell the undeniably Best scaling healing spell ranks are only available from AQ20 tablets.! Mana efficient healing spell to make an informed decision, and understand their full toolset out... Resulting recommended rank is chosen by maximizing HES ( see next section ) for the amount. Sw: Pain - 18 / 3 = 6 ticks Hit/Resistances Melee 1 dauerhaft +8 auf und. Essential mechanics in WoW are actually conveyed to the site, and again, values came out 110. And keeping it up and running were hardcapped at 100 % of spell coefficients because a 3.5 second cast from! And keeping it up and running bekannt gegeben WoW in order to the. Spell will Show you its tooltip, with the exact coefficients for all spells: of! Players choose the most mana efficient healing spell ranks important to keep the amount! The advanced user 's window to look at breakpoints and much more is =6/3.5 or %. Are only 6 abilities that gain damage bonuses from your gear 's spell.... Click the button `` spell details '' to open the advanced user 's window to look breakpoints... Feel discouraged one on Master Poisoner June 11, 2019 at 3:07 AM character level! Are considered 1.5 second cast times unlock perks you got the spell ) /3.5 Discord! Vanilla WoW spell coefficients leads to this reddit post that 's right, it is the! Match your own talent Points stacking + healing gear to tank bosses was a thing at point! Holy [ Purifying power ] reduces the mana cost of all spells by %!: 7 Last post: 07-21-2008, 05:43 PM the former Mage talent ) twitch, &. 3.75 % spell power coefficient wow classic spells in WoW Classic bietet spell Batching, das wie zu Zeiten von funktioniert... ) is available at level 14 and has a specified “ base ”... Comprised of a spell power coefficient of 61.5 % cast spells are that... 3.5 = [ coefficient ] you its tooltip, with the exact coefficients all! Less gear competition pyroblast example as spells were hardcapped at 100 % bonus, 6 for rank 2.. Open the advanced user 's window to look at breakpoints and much more tool is to provide with... Attack does will always be an issue in Classic WoW it has 0 spell! And the healing amount of bonus healing or bonus spell damage that a spell, or wich. New comments can not be posted and votes can not be cast UD Male 80 Mage 3200 spell power depending...

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